Dev Builds » 20091010-1445

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 7. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games Wins Losses Draws Elo

Test Detail

ID Host Started (UTC) Duration Base NPS Games Wins Losses Draws Elo CLI PGN

Commit

Commit ID e2e249eabd2493e2bb9e5e017aafaac074a706ef
Author Marco Costalba
Date 2009-10-10 14:45:46 UTC
Use std::stable_sort() instead of std::sort() Standard does not mandate std::sort() to be stable, so we can have, and actually do have different node count on different platforms. So use the platform independent std::stable_sort() and gain same functionality on any platform (Windows, Unix, Mac OS) and with any compiler (MSVC, gcc or Intel C++). This sort is teoretically slower, but profiling shows only a very minimal drop in performance, probably due to the fact that the set to sort is very small, mainly only captures and with less frequency non-captures, anyhow we are talking of 30-40 moves in the worst average case. Sorting alghortims are build to work on thousands or even milions of elements. With such small sets performance difference seems not noticable. After 999 games at 1+0 Mod vs Orig +234 =523 -242 -3 ELO Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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