Dev Builds » 20110724-0513

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 7. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games Wins Losses Draws Elo

Test Detail

ID Host Started (UTC) Duration Base NPS Games Wins Losses Draws Elo CLI PGN

Commit

Commit ID a6fc3d6ee501911375b29ebdb09638eb6789d091
Author Joona Kiiski
Date 2011-07-24 05:13:29 UTC
Do not exit early even when seeing mate Fixes the reported KNNK ending problem: http://talkchess.com/forum/viewtopic.php?t=39347 Joona says: Now I finally had a time to take a look at on this issue. I've reproduced the problem starting from this position: 1B6/1B2k3/P7/1P3p2/1K6/8/4b3/4b3 w - - 6 85 I made Stockfish play as white and Fruit as black. I repeated test ten times and once SF was not able to deliver mate. But I observed several times that SF had reported on last something like mate in 10. However next time it played move with score mate in 15. Easiest way to solve the problem is attached as a patch. I tested it several times and SF always ended up playing the optimal move. Of course the downside is that now delivering mate takes a bit longer, but IMO it's better to lose once in a while by time in sudden death game than not being able to deliver simple mate with long time controls. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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