Dev Builds » 20090804-0931

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 7. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games Wins Losses Draws Elo

Test Detail

ID Host Started (UTC) Duration Base NPS Games Wins Losses Draws Elo CLI PGN

Commit

Commit ID a1096e55cfccd9700602287a15ac4051746db953
Author Tord Romstad
Date 2009-08-04 09:31:25 UTC
Initial work towards adjustable playing strength. Added the UCI_LimitStrength and the UCI_Elo options, with an Elo range of 2100-2900. When UCI_LimitStrength is enabled, the number of threads is set to 1, and the search speed is slowed down according to the chosen Elo level. Todo: 1. Implement Elo levels below 2100 by blundering on purpose and/or crippling the evaluation. 2. Automatically calibrate the maximum Elo by measuring the CPU speed during program initialization, perhaps by doing some bitboard computations and measuring the time taken. No functional change when UCI_LimitStrength is false (the default).
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