Dev Builds » 20110724-0515

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 7. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games Wins Losses Draws Elo

Test Detail

ID Host Started (UTC) Duration Base NPS Games Wins Losses Draws Elo CLI PGN

Commit

Commit ID 5f7eb20090ccd04b2a7d439b723ed58591dcc7e8
Author Marco Costalba
Date 2011-07-24 05:15:40 UTC
Use a circular buffer to keep track of setup states This fixes a regression on real games due to the fact that we have some mismatches: history[st->gamePly - i] != stp->key when st->gamePly - i == 0,this is due to a nasty bug I have introduced when using std::vector<> as StateInfo backup. The point is that StateInfo keeps inside a pointer to the previous StateInfo in a kind of linked list. But when std::vector<> is resized reallocates a larger chunk of memory and moves the data there so these pointers became stale. This patch fixes the issue. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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