NCM plays each Stockfish dev build 20,000 times against Stockfish 7. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
| Host | Duration | Avg Base NPS | Games | Wins | Losses | Draws | Elo |
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| ID | Host | Started (UTC) | Duration | Base NPS | Games | Wins | Losses | Draws | Elo | CLI | PGN |
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| Commit ID | 3fd00798074485dfa56d283136d809b7c8bff35a |
|---|---|
| Author | Joona Kiiski |
| Date | 2010-09-26 09:27:15 UTC |
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Less aggressive move count based futility pruning
This patch from Joona greatly reduces move count pruning,
below is the old and new move count limits starting from
ONE_PLY with half-play increment:
Old: 4,5,5,5, 7, 7,11,11,11,19,19,19,35,35
New: 4,5,7,9,12,15,19,23,28,33,39,45,52,59
Surprisingly results are even a bit better at a quite
fast time control.
After 5260 games at 30"+0.1
Mod - Orig: 864 - 806 - 3590 ELO +3 (+- 3.8)
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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