Dev Builds » 20091008-0655

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 7. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games Wins Losses Draws Elo

Test Detail

ID Host Started (UTC) Duration Base NPS Games Wins Losses Draws Elo CLI PGN

Commit

Commit ID 225dcfeeb7d9097600b9b45af6976254d0faaa3c
Author Tord Romstad
Date 2009-10-08 06:55:25 UTC
Use slightly lower polling frequency in the last few seconds. Instead of checking the time every 100 nodes in the last second, and every 1000 nodes in the last five seconds, Stockfish now checks every 1000 nodes in the last second and every 5000 nodes in the last five seconds. This was tested in 1036 games at a time control of 40 moves/10 seconds, and no losses on time occured. Also fixed a bug pointed out by Marco: In infinite mode, myTime is actually 0, but of course we still don't want to check the time more frequently than the standard once per 30000 nodes in this case.
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