Dev Builds » 20120401-1516

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

Use this dev build

NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID dda0fa1a43e1096415ff8f83dd14e6322f1a8e68
Author Marco Costalba
Date 2012-04-01 15:16:51 UTC
Use polymorphism to resolve map() overloading The 2 overload functions map() accept a pointer to EndgameBase<Value> or a pointer to EndgameBase<ScaleFactor>. Because Endgame<E> is derived from one of them we can directly use a pointer to this class to resolve the overload as is needed in Endgames::add(). Also made class Endgames fully parametrized and no more hardcoded to the types (Value or ScaleFactor) of endgames stored. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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