Dev Builds » 20141101-2043

Use this dev build

NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID d9caede3249698440b7579e31d92aaa9984a128b
Author lucasart
Date 2014-11-01 20:43:57 UTC
Correctly describe POPCNT compile SSE4.2 has nothing to do with POPCNT. We must dispell this myth, because Stockfish is a reference and many will copy this mistake if they see it in Stockfish: * SSE is an SIMD instruction set, relative to vectorization (using special 128-bit registers). * POPCNT/LZCNT work on normal registers (eg. AL, AX, EAX, RAX). The confusion comes from the fact that, in the Intel product line, it just so happens that SSE4.2 and POPCNT/LZCNT came out at the same time. But this is not true for AMD. For example, all AMD Pheniom II have SSE3 but no POPCNT/LZCNT, and that is why the modern compile uses -msse3 -popcnt and not -msse4.2. No functional change. Resolves #86
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