NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
Host | Duration | Avg Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo |
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ID | Host | Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | CLI | PGN |
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Commit ID | d3d26a94b3e501459a610b8d730394125c9afd45 |
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Author | Marco Costalba |
Date | 2015-02-23 18:48:46 UTC |
Improve spinlock implementation
Calling lock.test_and_set() in a tight loop creates expensive
memory synchronizations among processors and penalize other
running threads. So syncronize only only once at the beginning
with fetch_sub() and then loop on a simple load() that puts much
less pressure on the system.
Reported about 2-3% speed up on various systems.
Patch by Ronald de Man.
No functional change.
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