NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
| Host | Duration | Avg Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | 
|---|
| ID | Host | Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | CLI | PGN | 
|---|
| Commit ID | d023be5a216af429f39743f1a077acccaaeb5e81 | 
|---|---|
| Author | Marco Costalba | 
| Date | 2012-10-13 12:24:01 UTC | 
| Retire BitCount8Bit[] table
Use popcount() instead in the only calling place.
It is used only at initialization so there is no
speed regression and anyhow even initialization
itself is not slowed down: magic bitboard setup
stays around 175 msec on my slow 32bit Core Duo.
No functional change. | |