Dev Builds » 20180506-0744

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID cb4bda0f4974c75733c41b15bff7624a65e6cee1
Author protonspring
Date 2018-05-06 07:44:14 UTC
Simplify the backward pawns code The two lines of code in the patch seem to be just as good as master. 1. We now only look at the current square to see if it is currently backward, whereas master looks there AND further ahead in the current file (master would declare a pawn "backward" even though it could still safely advance a little). This simplification allows us to avoid the use of the difficult logic with `backmost_sq(Us, neighbours | stoppers)`. 2. The condition `relative_rank(Us,s) < RANK_5` is simplified away. Passed STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 68132 W: 14025 L: 13992 D: 40115 http://tests.stockfishchess.org/tests/view/5aedc97a0ebc5902a4099fd6 Passed LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 23789 W: 3643 L: 3527 D: 16619 http://tests.stockfishchess.org/tests/view/5aee4f970ebc5902a409a03a Ideas for further work: • The new code flags some pawns on the 5th rank as backward, which was not the case in the old master. So maybe we should test a version with that included? • Further tweaks of the backward condition with [0..5] bounds? Closes https://github.com/official-stockfish/Stockfish/pull/1583 Bench: 5122789
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