Dev Builds » 20260122-1815

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID c0f245303b1a666a58e4973ed794bc048aadc55b
Author anematode
Date 2026-01-22 18:15:17 UTC
Make PGO builds deterministic again some environment dependent execution (e.g. pid) were being std::hash'ed, and net filenames put in unordered maps. Also uses sprintf instead of std::to_string. Depending on precise content, this could lead to different PGO'ed binaries. This is mitigated by using a basic hash function. This also fixes a potential issue in net filename generation, in cases where std::hash would use invocation dependent salt, which is not the cases today for typical std libraries. Closes https://github.com/official-stockfish/Stockfish/pull/6562 No functional change
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