Dev Builds » 20251117-1224

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID b083049fe0c3671d20d195aa8dea72687cd6e44c
Author Timothy Herchen
Date 2025-11-17 12:24:32 UTC
Use non-locking operations for nodes count and tbHits fetch_add and friends must produce a locking instruction because they guarantee consistency in the presence of multiple writers. Because only one thread ever writes to nodes and tbHits, we may use relaxed load and store to emit regular loads and stores (on both x86-64 and arm64), while avoiding undefined behavior and miscounting nodes. Credit must go to Arseniy Surkov of Reckless (codedeliveryservice) for uncovering this performance gotcha. failed yellow as a gainer on fishtest: LLR: -2.95 (-2.94,2.94) <0.00,2.00> Total: 219616 W: 57165 L: 57105 D: 105346 Ptnml(0-2): 732, 24277, 59720, 24357, 722 https://tests.stockfishchess.org/tests/view/69086abfea4b268f1fac2809 potential small speedup on large core system: ``` ==== master ==== 1 Nodes/second : 294269736 2 Nodes/second : 295217629 Average (over 2): 294743682 ==== patch ==== 1 Nodes/second : 299003603 2 Nodes/second : 298111320 Average (over 2): 298557461 ``` closes https://github.com/official-stockfish/Stockfish/pull/6392 No functional change
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