Dev Builds » 20140329-1013

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

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NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID 9350d0dce5190fc88b4770ece79299c6d3edd2ed
Author Marco Costalba
Date 2014-03-29 10:13:42 UTC
Raise VALUE_INFINITE In some legal positions like this one: R6R/3Q4/1Q4Q1/4Q3/2Q4Q/Q4Q2/Np1Q4/kB1N1KB1 b -- 0 1 We can have a very high score, in this case 30177 and 29267 for midgame and endgame respectively, and because VALUE_INFINITE = 30001 we have an assert in interpolate() Midgame and endgame scores are stored in 16 bit signed integers so we can rise VALUE_INFINITE a little bit. This does not fix the possibility of overflow in general case, just makes the condition more difficult to trigger and anyhow better uses all the score width. Raising VALUE_INFINITE to 32000 seems to fix the problem for this particular case. No functional change.
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