NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
| Host | Duration | Avg Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo |
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| ID | Host | Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | CLI | PGN |
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| Commit ID | 762dd1da9a5db458180b2c5db6c53dc40ec61e1a |
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| Author | Niklas Fiekas |
| Date | 2026-08-03 19:52:34 UTC |
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Fix SIGPIPE kills shm_unix server when client disappears
If the client is accepted but disconnects early for whatever reason (including the 1s timeout on the client side), sendmsg() will cause the server process to receive SIGPIPE.
closes https://github.com/official-stockfish/Stockfish/pull/7028
No functional change
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