NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
Host | Duration | Avg Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo |
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ID | Host | Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | CLI | PGN |
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Commit ID | 4f5680950a4e4c55da2877e1be91efd2be1c76ba |
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Author | Marco Costalba |
Date | 2012-06-22 05:31:18 UTC |
Add min pawn-king distance to endgame evaluation
At endgame time push the king near his pawns (actually
one of them).
Original idea is from Critter (although slightly different),
implementation is mine and is completely different from the
original, in particular it is different the algorithm to
compute the minimum distance from pawns.
After 19895 games at 15"+0.05
Mod vs Orig 3638 - 3248 - 13009 ELO +7
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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