Dev Builds » 20130613-1746

You are viewing an old NCM Stockfish dev build test. You may find the most recent dev build tests using Stockfish 15 as the baseline here.

Use this dev build

NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.

Summary

Host Duration Avg Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo

Test Detail

ID Host Base NPS Games WLD Standard Elo Ptnml(0-2) Gamepair Elo CLI PGN

Commit

Commit ID 3b8f66f8accefe86db9296fa276e4b33cdc450e2
Author Marco Costalba
Date 2013-06-13 17:46:49 UTC
Introduce Cut/All node definitions Follow Don Dailey definition of cut/all node: "If the previous node was a cut node, we consider this an ALL node. The only exception is for PV nodes which are a special case of ALL nodes. In the PVS framework, the first zero width window searched from a PV node is by our definition a CUT node and if you have to do a re-search then it is suddenly promoted to a PV nodes (as per PVS search) and only then can the cut and all nodes swap positions. In other words, these internal search failures can force the status of every node in the subtree to swap if it propagates back to the last PV nodes." http://talkchess.com/forum/viewtopic.php?topic_view=threads&p=519741&t=47577 With this definition we have an hit rate higher than 90% on: if (!PvNode && depth > 4 * ONE_PLY) dbg_hit_on_c(cutNode, (bestValue >= beta)); And an hit rate of just 28% on: if (!PvNode && depth > 4 * ONE_PLY) dbg_hit_on_c(!cutNode, (bestValue >= beta)); No functional change.
Copyright 2011–2024 Next Chess Move LLC