NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
Host | Duration | Avg Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo |
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ID | Host | Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | CLI | PGN |
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Commit ID | 38112060dc2da351c6dde8f12d0ee5cfaeac5084 |
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Author | Marco Costalba |
Date | 2015-02-23 12:47:07 UTC |
Use spinlock instead of mutex for Threads and SplitPoint
It is reported to be defenitly faster with increasing
number of threads, we go from a +3.5% with 4 threads
to a +15% with 16 threads.
The only drawback is that now when testing with more
threads than physical available cores, the speed slows
down to a crawl. This is expected and was similar at what
we had setting the old sleepingThreads to false.
No functional change.
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