NCM plays each Stockfish dev build 20,000 times against Stockfish 14. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
| Host | Duration | Avg Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo |
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| ID | Host | Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | CLI | PGN |
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| Commit ID | 23df82905b5d9a1456d66d290e7e1ab638041f93 |
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| Author | Robert Nurnberg @ elitebook |
| Date | 2026-10-25 20:12:23 UTC |
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Sanitize negative time values
A GUI or game manager should never send negative time remaining, and rather assign a time loss. But as discussed on discord, some GUIs do, and this can confuse our recently added time-advantage calculations in #7113 (cc @locutus2). So this PR sanitizes negative values for the remaining-time variables to 1. The values for `binc` and `winc` are left unchanged.
closes https://github.com/official-stockfish/Stockfish/pull/7257
No functional change
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