NCM plays each Stockfish dev build 20,000 times against Stockfish 15. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
| Host | Duration | Avg Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo |
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| ID | Host | Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | CLI | PGN |
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| Commit ID | c0771d343e31dbd0d148828d5b4d88b25fc70bd7 |
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| Author | Disservin |
| Date | 2026-07-26 10:42:07 UTC |
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Improve Speedtest Speed Timing
This tries to make the timing of the search function to be a bit more precise and start the timing at the start and right when the bestmove is send and thus avoids including any logic which happens in between (network verification, thread awakening etc.).
It also keeps the timepoint in chrono for the duration of the benchmark and converts to milliseconds only at the end.
closes https://github.com/official-stockfish/Stockfish/pull/7002
No functional change
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