Fix a race at thread creation
At thread creation start_routine() is called
and from there the virtual function idle_loop()
because we do this inside Thread c'tor, where the
virtual mechanism is disabled, it could happen that
the base class idle_loop() is called instead.
The issue happens with TimerThread and MainThread
where, at launch, start_routine calls
Thread::idle_loop instead of the derived ones.
Normally this bug is hidden because c'tor finishes
before start_routine() is actually called in the
just created execution thread, but on some platforms
and in some cases this is not guaranteed and the
engine hangs.
Reported by Ted Wong on talkchess
No functional change.