NCM plays each Stockfish dev build 20,000 times against Stockfish 15. This yields an approximate Elo difference and establishes confidence in the strength of the dev builds.
Host | Duration | Avg Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo |
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ID | Host | Base NPS | Games | WLD | Standard Elo | Ptnml(0-2) | Gamepair Elo | CLI | PGN |
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Commit ID | 49e110c52b19f5c99954d4797b8e991b0b60007c |
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Author | Marco Costalba |
Date | 2013-09-10 19:23:20 UTC |
Fix random moves when time < 10ms
In case we have less then 10ms to think as soon as
we wake up the timer, it immediately fires and calls
check_time() where due to condition:
elapsed > TimeMgr.maximum_time() - 2 * TimerResolution
the stop flag is set and search returns immediately, without
actually search anything.
Here the somewhat hacky fix is to start the timer after
at least one iteration as been completed.
No functional change.
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